Release of Boson 0.10, a Real Time Strategy (RTS) game for the K Desktop
The main focus of this release are dependencies. Boson does not depend on
arts/kdemultimedia and kdegames/libkdegames anymore, instead boson requires
OpenAL for sound. You can find a hopefully complete list of the dependencies at
Another core feature is improved level of detail code. You can look at a large
area of the map containign many units without significant speed loss now. Also
there are many other performance related improvements in this release.
On a non technical side the most important feature is probably the new
harvesting code. Harvesting both, minerals and oil, is now supported. We
believe this is a big step to make boson fully playable.
Last but not least there are ongoing improvements on our AI code. The computer
players have now the ability to produce units.
The most important changes in this version:
- libkdegames is included in this release. You do not need to have it
- Arts is not used anymore, OpenAL is used for sound instead, fixing many
- Mineral and oil harvesting is supported
- Many performance improvements
- Improved pathfinding
- Neutral player added
- Elementary AI
- Huge amount of bugfixes
You can see a longer, more complete list of changes at
You can find a list of hardware and software requirements at
Note that proper 3d acceleration is required.
Downloading and installing Boson
Source packages can be found at
Installation instructions are at
The Boson Team