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About Boson
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Boson is an OpenGL real-time strategy game.
It is designed to run on Unix (Linux) computers, and is built on top of the
KDE, Qt and kdegames libraries. |
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News
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Boson 0.13 is now available.
In addition to many internal changes and
improvements, this release includes a new fog of war system supporting "sight
fog" in addition to "exploration fog" that we had earlier. Another noticeable
feature is that distant units are now rendered as icons making them easier
to recognize as well as increasing performance.
A few new screenshots illustrating those features can be found on our
screenshots page.
Longer changelog for the new release can be found
here.
You can download 0.13 here.
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We are happy to announce that Boson 0.12 is
now available.
Highlights of this release include support for shadows, completely new
radar system and addition of power and ammunition resources. Longer list of
changes can be found here.
Some new screenshots are also available.
You can grab 0.12 from the downloads page.
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Thanks to Lital Natan, we now have a new species. Few early screenshots
have been added to the screenshots page.
Also, many changes to the code have been made, highlights include support for shadows,
new radar system, turrets turning towards their targets, facilities consume power,
and visual feedback for your orders.
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It took a bit too long, but after 1.5 years of hard work, 0.11 is finally out!
This time, in addition to the usual packages, we have an installer with a
precompiled binary which doesn't depend on Qt/KDE. This should be good news
for those who don't have KDE installed. You can find the installer as
well as all the other packages on the
download page.
You can read the official announcement
here as well as
the changelog.
Highlights of this release include a
LibUFO port for user interface,
graphical improvements such as realistic water, new effects and fully
operational multiplayer support.
Some new screenshots are also available.
The release got delayed so much because the
authors have been busy lately and thus didn't
have enough time to work on Boson. We are still short of manpower so please
take a look at our jobs list and help if you
can!
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Over a year is left since the last Boson release and you probably
heard about the LibUFO port.
The work which was done the last months was mainly under the hood
and is comming up now. So far the new LibUFO OpenGL GUI is still in a
development phase but most parts of Boson are ported and some things
are even working ;)
Another feature we guess you will enjoy, is the use of shaders to render water.
Please note that shaders are only supported on modern graphics cards
(GeForce FX+ or Radeon 9500+)
We've uploaded some new screenshots showing
parts of the LibUFO port and of course, water rendering using shaders.
Enjoy !
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